Description This is a simulation of a boat crossing a river. Adjust the direction the boat is aimed, the boat's velocity relative to the river, and the river's velocity relative to the earth. Press the "Run" button to watch the boat's trip across the river. Questions to answer: 1) What direction should the boat be aimed to get to the other side of the river in the least amount of time? 2) What direction does the boat need to be aimed to get to the point directly across the river? 3) If the boat is aimed directly across the river, does the speed of the river's current affect the amount of time it takes the boat to cross the river?
Riverboat Problems
Kinematics Exams and Solutions
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Riverboat Simulator
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In this simulation of a riverboat crossing a stream, you can control the heading and speed of the boat, as well as the strength of the current. Try the following:
- For a given boat and river speed, what angle do you need to point the boat in order to make it directly across to the other side?
- For a given boat and river speed, how far downriver will you land if you point the boat directly across the river?
The simulation animates the classical velocity vector problem, complete with a running river and boat wake.
COMMENTS
The Riverboat Simulator Interactive allows a learner to investigate the effect of a river current, river width, and boat velocity upon the time to cross a river and the arrival location on the …
Riverboat Simulator Activity KEY http://www.physicsclassroom.com/shwave/rboat Purpose: The purpose of this activity is to analyze the relationship between the two vector components …
Description. This is a simulation of a boat crossing a river. Adjust the direction the boat is aimed, the boat's velocity relative to the river, and the river's velocity relative to the earth.
Riverboat Simulator Activity Sheet Purpose: The purpose of this activity is to analyze the relationship between the two vector components of motion for a river boat as it travels across …
Riverboat Simulation. Purpose: The purpose of this activity is to analyze the relationship between the two vector components of motion for a river boat as it travels across a river in the presence …
Riverboat Problems. Example: Boat has velocity 5m/s with respect to the river. It aims to reach point A, however, because of the river speed it reaches another point B.
This collection of interactive simulations allow learners of Physics to explore core physics concepts by altering variables and observing the results. This section contains more than 70 …
For a given boat and river speed, how far downriver will you land if you point the boat directly across the river? The simulation animates the classical velocity vector problem, complete with a running river and boat wake. SHARE. Hosted …