Physics A and B - Lurie

Riverboat simulator ophysics - relative motion.

Description This is a simulation of a boat crossing a river. Adjust the direction the boat is aimed, the boat's velocity relative to the river, and the river's velocity relative to the earth. Press the "Run" button to watch the boat's trip across the river. Questions to answer: 1) What direction should the boat be aimed to get to the other side of the river in the least amount of time? 2) What direction does the boat need to be aimed to get to the point directly across the river? 3) If the boat is aimed directly across the river, does the speed of the river's current affect the amount of time it takes the boat to cross the river?

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riverboat physics classroom

  • Newton's Laws
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  • Newton's First Law
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River Boat Concept Checker - Help

Visit river boat simulator.

Riverboat Problems

Riverboat problems

Kinematics Exams and Solutions

Youtube

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  • Metric Conversions Questions
  • Metric System Questions
  • Metric Estimation Questions
  • Significant Digits Questions
  • Proportional Reasoning
  • Acceleration
  • Distance-Displacement
  • Dots and Graphs
  • Graph That Motion
  • Match That Graph
  • Name That Motion
  • Motion Diagrams
  • Pos'n Time Graphs Numerical
  • Pos'n Time Graphs Conceptual
  • Up And Down - Questions
  • Balanced vs. Unbalanced Forces
  • Change of State
  • Force and Motion
  • Mass and Weight
  • Match That Free-Body Diagram
  • Net Force (and Acceleration) Ranking Tasks
  • Newton's Second Law
  • Normal Force Card Sort
  • Recognizing Forces
  • Air Resistance and Skydiving
  • Solve It! with Newton's Second Law
  • Which One Doesn't Belong?
  • Component Addition Questions
  • Head-to-Tail Vector Addition
  • Projectile Mathematics
  • Trajectory - Angle Launched Projectiles
  • Trajectory - Horizontally Launched Projectiles
  • Vector Addition
  • Vector Direction
  • Which One Doesn't Belong? Projectile Motion
  • Forces in 2-Dimensions
  • Being Impulsive About Momentum
  • Explosions - Law Breakers
  • Hit and Stick Collisions - Law Breakers
  • Case Studies: Impulse and Force
  • Impulse-Momentum Change Table
  • Keeping Track of Momentum - Hit and Stick
  • Keeping Track of Momentum - Hit and Bounce
  • What's Up (and Down) with KE and PE?
  • Energy Conservation Questions
  • Energy Dissipation Questions
  • Energy Ranking Tasks
  • LOL Charts (a.k.a., Energy Bar Charts)
  • Match That Bar Chart
  • Words and Charts Questions
  • Name That Energy
  • Stepping Up with PE and KE Questions
  • Case Studies - Circular Motion
  • Circular Logic
  • Forces and Free-Body Diagrams in Circular Motion
  • Gravitational Field Strength
  • Universal Gravitation
  • Angular Position and Displacement
  • Linear and Angular Velocity
  • Angular Acceleration
  • Rotational Inertia
  • Balanced vs. Unbalanced Torques
  • Getting a Handle on Torque
  • Torque-ing About Rotation
  • Properties of Matter
  • Fluid Pressure
  • Buoyant Force
  • Sinking, Floating, and Hanging
  • Pascal's Principle
  • Flow Velocity
  • Bernoulli's Principle
  • Balloon Interactions
  • Charge and Charging
  • Charge Interactions
  • Charging by Induction
  • Conductors and Insulators
  • Coulombs Law
  • Electric Field
  • Electric Field Intensity
  • Polarization
  • Case Studies: Electric Power
  • Know Your Potential
  • Light Bulb Anatomy
  • I = ∆V/R Equations as a Guide to Thinking
  • Parallel Circuits - ∆V = I•R Calculations
  • Resistance Ranking Tasks
  • Series Circuits - ∆V = I•R Calculations
  • Series vs. Parallel Circuits
  • Equivalent Resistance
  • Period and Frequency of a Pendulum
  • Pendulum Motion: Velocity and Force
  • Energy of a Pendulum
  • Period and Frequency of a Mass on a Spring
  • Horizontal Springs: Velocity and Force
  • Vertical Springs: Velocity and Force
  • Energy of a Mass on a Spring
  • Decibel Scale
  • Frequency and Period
  • Closed-End Air Columns
  • Name That Harmonic: Strings
  • Rocking the Boat
  • Wave Basics
  • Matching Pairs: Wave Characteristics
  • Wave Interference
  • Waves - Case Studies
  • Color Addition and Subtraction
  • Color Filters
  • If This, Then That: Color Subtraction
  • Light Intensity
  • Color Pigments
  • Converging Lenses
  • Curved Mirror Images
  • Law of Reflection
  • Refraction and Lenses
  • Total Internal Reflection
  • Who Can See Who?
  • Formulas and Atom Counting
  • Atomic Models
  • Bond Polarity
  • Entropy Questions
  • Cell Voltage Questions
  • Heat of Formation Questions
  • Reduction Potential Questions
  • Oxidation States Questions
  • Measuring the Quantity of Heat
  • Hess's Law
  • Oxidation-Reduction Questions
  • Galvanic Cells Questions
  • Thermal Stoichiometry
  • Molecular Polarity
  • Quantum Mechanics
  • Balancing Chemical Equations
  • Bronsted-Lowry Model of Acids and Bases
  • Classification of Matter
  • Collision Model of Reaction Rates
  • Density Ranking Tasks
  • Dissociation Reactions
  • Complete Electron Configurations
  • Enthalpy Change Questions
  • Equilibrium Concept
  • Equilibrium Constant Expression
  • Equilibrium Calculations - Questions
  • Equilibrium ICE Table
  • Ionic Bonding
  • Lewis Electron Dot Structures
  • Line Spectra Questions
  • Measurement and Numbers
  • Metals, Nonmetals, and Metalloids
  • Metric Estimations
  • Metric System
  • Molarity Ranking Tasks
  • Mole Conversions
  • Name That Element
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  • Names to Formulas 2
  • Nuclear Decay
  • Particles, Words, and Formulas
  • Periodic Trends
  • Precipitation Reactions and Net Ionic Equations
  • Pressure Concepts
  • Pressure-Temperature Gas Law
  • Pressure-Volume Gas Law
  • Chemical Reaction Types
  • Significant Digits and Measurement
  • States Of Matter Exercise
  • Stoichiometry - Math Relationships
  • Subatomic Particles
  • Spontaneity and Driving Forces
  • Gibbs Free Energy
  • Volume-Temperature Gas Law
  • Acid-Base Properties
  • Energy and Chemical Reactions
  • Chemical and Physical Properties
  • Valence Shell Electron Pair Repulsion Theory
  • Writing Balanced Chemical Equations
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riverboat physics classroom

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Additional Learning Tools and Resources

Watching a presentation is a passive activity. Getting information is important ... but its not the destination or end point. Now that you've watched the video, its time to do something with the information you've heard. It's time to act on it. The resources below provide an opportunity to do this. We encourage learners to solidify their learning through the use of one or more of the following resources.  

Calculator Pad, Vectors and Projectiles Chapter, Problems #19 - #21

Physics Interactives - River Boat Simulator

Concept Builder: Relative Velocity

Minds On Physics App #1, Vectors and Projectiles Module, Mission VP6

Physics Classroom Tutorial, Vectors and Motion in Two Dimensions Chapter, Relative Velocity and River Boat Problems

IMAGES

  1. Relative velocity II ! Kinematics #4! River-boat problem!Direction of rain fall ! Simplified Physics

    riverboat physics classroom

  2. 1.1.3 Riverboat Simulator Activity physicsclassroom

    riverboat physics classroom

  3. Relative Velocity and Riverboat Problems

    riverboat physics classroom

  4. Reflection 2 Riverboat Simulator Mahendran A174722

    riverboat physics classroom

  5. Riverboat Simulator Instructions

    riverboat physics classroom

  6. Activity

    riverboat physics classroom

VIDEO

  1. River boat problems, Physics

  2. River Boat math

  3. riverboat life ! 😂🤣😂

  4. XII_16.Elect.Current Introduction.mp4

  5. riverboat life 3 😂🤣😂

  6. Riverboat life 2😂🤣😂

COMMENTS

  1. Physics Simulation: Riverboat Simulator

    The Riverboat Simulator Interactive allows a learner to investigate the effect of a river current, river width, and boat velocity upon the time to cross a river and the arrival location on the opposite bank. Learners can easily modify boat heading and speed and river width and run numerous trials in a short amount of time without getting wet.

  2. Relative Velocity and River Boat Problems

    The algebraic steps are as follows: (100 km/hr) 2 + (25 km/hr) 2 = R 2 10 000 km 2 /hr 2 + 625 km 2 /hr 2 = R 2 10 625 km 2 /hr 2 = R 2 SQRT (10 625 km 2 /hr 2) = R 103.1 km/hr = R The direction of the resulting velocity can be determined using a trigonometric function.

  3. PDF Riverboat Simulation

    1. Navigate to the Riverboat Simulator page (Shockwave Physics Studios section) and experiment with the on-screen buttons in order to gain familiarity with the control of the animation. The width of the river, speed of the river, speed of the boat, and direction (or heading) of the boat can be modified.

  4. RiverBoats

    This is Teacher Preview mode. Teacher Preview allows teachers with Task Tracker accounts to view the questions in a Concept Checker. By viewing questions and their organization in

  5. PDF Riverboat Simulation Activity Purpose

    The purpose of this activity is to analyze the relationship between the two vector components of motion for a river boat as it travels across a river in the presence of a current. Getting Ready Navigate to the Riverboat Simulator page: www.physicsclassroom.com => Physics Interactives => Vectors and Projectiles => Riverboat Simulator

  6. riverboat

    Your browser does not appear to support HTML5. Try upgrading your browser to the latest version. What is a browser? Microsoft Internet Explorer

  7. PDF Vector RM Homework Solutions

    Width of river = 127 m Velocity of boat (w.r.t. water) = 2.6 m/ s, West Velocity of river (w.r.t. shore) = 4.2 m/ s, South Width of river = 96 m a. b. c. Resultant velocity: magnitude — direction = S Time to cross river — Distance downstream — a. b. c. Resultant velocity: magnitude direction = 3 Time to cross river — Distance downstream

  8. Riverboat Simulator tutorial

    This is a brief tutorial for Mr. Forrest's Physics class, who will be working on the activity in class.

  9. 1.1.3 Riverboat Simulator Activity physicsclassroom

    www.physicsclassroom.com Riverboat Simulator Activity Sheet Purpose: The purpose of this activity is to analyze the relationship between the two vector components of motion for a river boat as it travels across a river in the presence of a current. Procedure and Questions:

  10. PDF Riverboat Simulator Activity KEY

    Procedure and Questions: 1. Navigate to the Riverboat Simulator page and experiment with the on-screen buttons in order to gain familiarity with the control of the animation. The width of the river, speed of the river, speed of the boat, and direction (or heading) of the boat can be modified.

  11. Phys-A and B-DL: Riverboat Simulator oPhysics

    Physics 2nd Sem. Phys-A and B-DL. Participants. General. Helpful General Links. Chapter 1: The Science of Physics; Measurement and... Ch.2.1: Motion and Graphs. Ch 2.2, 2.3 Acceleration, Kinematics, and Free fall. Ch 3.1: Vectors and Components. Ch 3.4: Relative Motion. Riverboat Simulator oPhysics - Relative Motion. Ch 3.3: Motion in Two ...

  12. oPhysics: Interactive Physics Simulations

    oPhysics. Relative Velocity: Boat Crossing a River. Description. This is a simulation of a boat crossing a river. Adjust the direction the boat is aimed, the boat's velocity relative to the river, and the river's velocity relative to the earth. Press the "Run" button to watch the boat's trip across the river. Questions to answer:

  13. Activity

    From The Physics Classroom's Physics Interactives Riverboat Simulation Activity Purpose: The purpose of this activity is to analyze the relationship between the two vector components of motion for a river boat as it travels across a river in the presence of a current.

  14. Relative Velocity and Riverboat Problems

    The Physics Classroom » Curriculum Corner » Vectors and Projectiles » Relative Velocity and Riverboat Problems The document shown below can be downloaded and printed. Teachers are granted permission to use them freely with their students and to use it as part of their curriculum. Visit the Usage Policy page for additional information.

  15. River Boat Simulator Help

    We recommend the use of our classroom-ready exercise to guide your investigation. This Concept Checker focuses on how the variables associated with a river boat's motion are dependent upon each other.

  16. JW Riverboat Lab.docx

    If the waterfall is 45m downstream and the current is 3m/s the boat will reach the waterfall in 15s (45m/3m/s=15s). The minimum speed the boat must travel is 7m/s as it will take about 14.3s to cross (100m/7m/s=14.29s). If you went down to 6m/s boat speed the boat would exceed the 15 second limit (100m/6m/s=16.67) Repeat the above calculations to determine the boat speed required to cross the ...

  17. Vector and Projectiles

    Mission VP6 focuses on the scenario of a motorized boat crossing a river in the presence of a current.

  18. Riverboat Problems :: Physics Tutorials

    Riverboat Problems. Example: Boat has velocity 5m/s with respect to the river. It aims to reach point A, however, because of the river speed it reaches another point B. If the speed of current is 2m/s to the east calculate the time of trip and the distance between A and B. Boat follows the path shown in dashed line which is the direction of the resultant vector.

  19. Physics Simulation: Riverboat Simulator

    This collection of interactive simulations allow learners of Physics to explore core physics concepts by altering variables and observing the results. This section contains more than 70 simulations and the numbers continue to grow.

  20. RiverBoat2

    the river speed is 3 m/s , with the waterfall being 45 m downstream , 45 m / 3 m/ s = time it take to carry something to the waterfall , 15 sec . 100 m wide river in 15 seconds , so the velocity would be defined by 100m / 15s = 6.7 m/s Repeat the above calculations to determine the boat speed required to cross the 100 -m wide river in time if ...

  21. The Physics Classroom Riverboat Simulation Activity Answers

    PDF Riverboat Simulation - Physics Classroom. heading of 0 degrees (due East). Before running each simulation, perform quick calculations to determine the time required for the boat to reach the opposite bank (of a 100-meter wide river) and the distance that the boat will be carried downstream by the current. Use the simulation to check your ...

  22. Relative Velocity and River Boat Problems Teacher Resources

    This video tutorial lesson discusses the concept of relative velocity. The concept is applied to explain the analysis of the motion of planes moving amidst winds and the motion of boats heading up, down, and across a river in the presence of a current.

  23. Relative Velocity and River Boat Problems Learning Tools

    This video tutorial lesson discusses the concept of relative velocity. The concept is applied to explain the analysis of the motion of planes moving amidst winds and the motion of boats heading up, down, and across a river in the presence of a current.